UI Application: User Test Part 2

 





Action Plan 

Overall, there are not much changes to be changed. I just have to change the instruction and highlight to the player that they have to collect the five pumpkins. So I will change the words 'five' into 5 so that it is easier to read. Besides that, there are feedbacks about the sound effects. I think this is because the volume is too low which makes the user unable to listen to the sound effects. It would be better if I provide the user headphone to play the game so that they can listen to the audio as well. Besides that, I also make changes on using the keyboard as cursor to control the game instead of using the mouse. Thus, I have to make changes on the instruction and codes again.

Thoughts and Conclusion

After conducting  user test 1& 2, it can be observed that different people have different behaviour in completing their task. Let me separate the two user behaviours into two categories : persistent user and non-persistent user. It can be truly seen that how they will manage things in their real life from their playing behaviour. Some of the users are very persistent in accomplishing their task even though they had failed a lot of times while some of the users gave up half way because they were lazy or frustrated after failing again and again. I feel that it's important to understand that failure is part of success. As the saying goes, ' practise makes perfect' . We shouldn't always rely on things that are easy just to have an easy life.
  

















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