UI Application: User Test Part 1
User Test Part 1
Visual Design
Action Plan
I've make adjustment on the colour palette into more purplish and greenish. I also increase the darkness of background. (refer to Design and Development)
Instruction
Action Plan
I show the pumpkins on the instruction board and add animations on it so that user can know that it is interactable.
Flying Monster
Moving Path
Underwater Spikes
Action Plan
I adjusted the size and offset of collider. ( refer to Coding) I also adjusted the camera so that the player know what's happening down there.
Sea Creatures
Swinging Path
Action Plan
I make the rotation to be slower but I mantain the velocity of the swinging path since majority of the user are fine with it.
UI Buttons
Action Plan
I make changes on the colour of the UI. Thus, three UI boards are in different colours. (refer to Design and Development)
Conclusion
In conclusion , I mantain the difficulties of the game. I also add audio and animations for further enhancement. (refer to Audio & Animation) I'm quite satisfied with feedback from the users experience as I just have to further make refinement on my project to make it better. I'm also happy to see the user behaviours when they are very frustrated and excited when overcoming all the challenges. Overall, the game looks quite engaging because I'm quite happy to see them shout and try again and again in order to complete the mission. I have the most impression with one of the user when he uses his stopwatch and set a goal to complete my game in few minutes. This is the purpose that this game has been created. It's to evoke the user to be optimistic in order to achieve their goals.
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